[This is preliminary documentation and is subject to change.]

Create a directory on the plugin's file system.

Namespace: Tools.TotalCommanderT
Assembly: Tools.TotalCommander (in Tools.TotalCommander.dll) Version: 1.5.3.38916 (1.5.3.38916)

Syntax

C#
[CLSCompliantAttribute(false)]
[EditorBrowsableAttribute(EditorBrowsableState.Never)]
public int FsMkDir(
	sbyte* Path
)
Visual Basic
<CLSCompliantAttribute(False)> _
<EditorBrowsableAttribute(EditorBrowsableState.Never)> _
Public Function FsMkDir ( _
	Path As SByte* _
) As Integer
Visual C++
[CLSCompliantAttribute(false)]
[EditorBrowsableAttribute(EditorBrowsableState::Never)]
public:
int FsMkDir(
	signed char* Path
)
F#
[<CLSCompliantAttribute(false)>]
[<EditorBrowsableAttribute(EditorBrowsableState.Never)>]
member FsMkDir : 
        Path:nativeptr<sbyte> -> int 
JScript
JScript does not support APIs that consume or return unsafe types.

Parameters

Path
Type: System..::..SByte*
Name of the directory to be created, with full path. The name always starts with a backslash, then the names returned by FsFindFirst(SByte*, _WIN32_FIND_DATAW*)/FsFindNext(Void*, _WIN32_FIND_DATAW*) separated by backslashes.

Return Value

Return TRUE if the directory could be created, FALSE if not.

Remarks

This function is called by Total Commander and is not intended for direct use

See Also